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Tank mechanic simulator feedback
Tank mechanic simulator feedback






tank mechanic simulator feedback

Upon accepting a task, the chopper which needs your attention instantly materializes in your workshop. The typical gameplay loop begins with tasks being sent to your phone which you may accept or decline. The game kind of expects you to know your way around the inner workings of choppers from the get-go with no “learner mode”, and due to what may be technical issues with the game some of the crutches provided for folks like me don’t really work.

tank mechanic simulator feedback tank mechanic simulator feedback

The technical and mechanical detail is astounding, and to a layman like me, initially daunting. The real meat of the gameplay is, obviously, repairing and maintaining the choppers. Based on my knowledge of bike workshops accrued entirely through watching a few odd episodes of “American Chopper” on the Discovery Channel near a decade ago, the workshop is organized realistically with a bunch of props strewn about to make it feel like the real thing, down to an interior office that has a trophy-wall which dynamically represents your achievement progress in-game.The game looks decent without being hardware intensive - it ran without any hitches on my crappy old laptop, and while the environment could be a bit higher rez, the bikes themselves look great, if a little too… reflective and shiny.Īt this point my only achievements were for finding random cash and climbing somewhere I shouldn't have It isn’t just the basics of bike repair, but rather you can roam around the workshop itself freely in first person and interact with a few objects strewn about, most notably bundles of cash your character carelessly left out and about (collecting them will get you achievements). The game is presented with a nice framework. MGMS has a simple premise - you’re a mechanic with your own workshop that specializes in choppers, and you need to keep your business running. As a simulator, this isn’t the game you look to for an engaging, epic storyline or thrilling, edge-of-your-seat action. However, this game turned out to be a welcome surprise and possibly a gateway to a new interest. Maybe you will consider giving us a review, please? It will help grow the game and motivate us more.I went into Motorbike Garage Mechanic Simulator not expecting a whole lot, not being much of a gearhead myself. To turn - one stick forward, the other backward. If you need to drive forward you push both sticks (left and right). \AppData\LocalLow\GameFormatic\TankMechanicSimulatorVR\output_log.txtĪbout controlling/driving the tank. But we wish to see your game log if it is possible. Just passed the info to the dev team about the workshop and got feedback that you are right and they will fix it asap. its all backwards or something.Īlso, when i select "workshop" to leave test drive the loading screen just stays there forever. if i push forward on the stick it turns right. i dont know if this is happening to all vr headsets but i cannot control the tank. Hey dev, i played so far its AWESOME!!!! feels stable compared to the prologue version.īUT, theres a problem. Originally posted by Obi:i would love plane mechanic sim on vr.








Tank mechanic simulator feedback